219: C++ RAII Sounds Complicated But Simplifies Your Code.

219: C++ RAII Sounds Complicated But Simplifies Your Code.

https://www.takeupcode.com/podcast-player/680/219-c-raii-sounds-complicated-simplifies-code.mp3Download file | Play in new window | Duration: 8:22 | Recorded on January 21, 2018Resource allocation is initialization or RAII for short may be hard to pronounce but will...
218: C++ Used To Program Video Games.

218: C++ Used To Program Video Games.

https://www.takeupcode.com/podcast-player/679/218-c-used-program-video-games.mp3Download file | Play in new window | Duration: 8:40 | Recorded on January 14, 2018Why is C++ such a good choice for writing games? The C++ language is used for many types of projects...
56: C# Exceptions. Finally Required.

56: C# Exceptions. Finally Required.

https://www.takeupcode.com/podcast-player/400/56-csharp-exceptions-finally-required.mp3Download file | Play in new window | Duration: 10:26 | Recorded on February 15, 2016Errors will happen. The question is how will you deal with them? The QA Friday from 2015 Dec-11...
22: C# Creating And Disposing Instances.

22: C# Creating And Disposing Instances.

https://www.takeupcode.com/podcast-player/314/22-csharp-creating-and-disposing-instances.mp3Download file | Play in new window | Duration: 11:15 | Recorded on December 16, 2015Creating instances in C# is a bit different because there’s a difference between value...
20: C# Destructors and IDisposable.

20: C# Destructors and IDisposable.

https://www.takeupcode.com/podcast-player/310/20-csharp-destructors-and-idisposable.mp3Download file | Play in new window | Duration: 7:25 | Recorded on December 13, 2015C# calls them finalizers and that’s strangely appropriate because all you really know about...