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Books

How To Code C++ From A Simple Idea To A Game You’ll Understand!

This is a physical hardcover book. Start from the beginning by getting your computer ready for coding. You can use a desktop or laptop computer running Windows or Linux, or a Mac to learn how to code.

You can use this book as a self-study guide or to supplement your current programming classes. It will provide you with insights and skills that are not taught in schools.

The first part of this book shows you the fundamentals you’ll need to use all the time. Topics are introduced as needed so you can see why they’re important. You don’t need any previous programming experience. All you need is a desire to learn and a curiosity to explore.

How To Code C++ From A Simple Idea To A Game You’ll Understand!

This is a downloadable PDF eBook. Start from the beginning by getting your computer ready for coding. You can use a desktop or laptop computer running Windows or Linux, or a Mac to learn how to code.

You can use this eBook as a self-study guide or to supplement your current programming classes. It will provide you with insights and skills that are not taught in schools.

The first part of this eBook shows you the fundamentals you’ll need to use all the time. Topics are introduced as needed so you can see why they’re important. You don’t need any previous programming experience. All you need is a desire to learn and a curiosity to explore.

The second part of this eBook begins a large project to build an adventure game. Many other books will show you a finished design and try to explain it piece by piece. This eBook starts out with an empty project and slowly builds it over time. This lets you see how code is really written and how it changes over time. If you’ve ever stared at a blank page and wondered where to begin, this will help you.

This book is published directly by Take Up Code to help you learn how to code.

It’s the culmination of years of in-person classes and decades of experience. Follow along from the very beginning, get your computer ready for coding, learn the fundamental skills as needed, and then jump into a large project to build a text-based game. You can choose to buy and download the eBook or buy and ship the physical hardcover book.

All this will work on any computer and operating system. It helps if your computer is a 64-bit computer which almost all have been since about 2010. You’ll want to avoid Chromebooks because they’re more like a tablet than a computer. Speaking of which, you do need a computer. A phone or tablet will not work. Sure, you can read the eBook on those devices. But you won’t be able to code without a real computer or laptop.

So if you have a Mac, then you can follow along. A PC running Linux? No problem. Windows? Sure.

Don’t let the idea of working on a large project scare you either. We’ll start out with an empty project and slowly build it up. You get to see everything. Even my mistakes! Hey, those are just as valuable to learn from as anything else. This is all in the same style as you’ll find on the Take Up Code podcast. The book is concise but covers a lot.