143: Where And How To Use Whitespace.

143: Where And How To Use Whitespace.

https://www.takeupcode.com/podcast-player/550/143-use-whitespace.mp3Download file | Play in new window | Duration: 9:38 | Recorded on August 7, 2016Making code more readable sometimes means knowing where to put nothing. Programming has strict rules about the meaning...
143: Where And How To Use Whitespace.

QA Friday 2016-Aug-12

https://www.takeupcode.com/podcast-player/551/qa-friday-2016-aug-12.mp3Download file | Play in new window | Duration: 7:38 | Recorded on August 11, 2016When should I create a new class? There’s no single answer I can give you for this because every situation is...
250: GameDev: Design Patterns: Entity Component System.

250: GameDev: Design Patterns: Entity Component System.

https://www.takeupcode.com/podcast-player/1354/250-gamedev-design-patterns-entity-component-system.mp3Download file | Play in new window | Duration: 7:40 | Recorded on December 9, 2018This design pattern will help you make sense of your game design as it gets bigger....
143: Where And How To Use Whitespace.

59: Design Patterns: Factory.

https://www.takeupcode.com/podcast-player/406/59-design-patterns-factory.mp3Download file | Play in new window | Duration: 9:47 | Recorded on February 21, 2016As object-oriented software has evolved over the years, quite a few solutions to specific problems have also...
143: Where And How To Use Whitespace.

60: Design Patterns: Singleton.

https://www.takeupcode.com/podcast-player/407/60-design-patterns-singleton.mp3Download file | Play in new window | Duration: 9:57 | Recorded on February 22, 2016The singleton creational pattern is simple and often used. It’s actually used a bit too often so this...
143: Where And How To Use Whitespace.

61: Design Patterns: Prototype.

https://www.takeupcode.com/podcast-player/408/61-design-patterns-prototype.mp3Download file | Play in new window | Duration: 11:00 | Recorded on February 23, 2016The prototype creational pattern is great for creating objects that you may not know about ahead of time....
143: Where And How To Use Whitespace.

62: Design Patterns: Builder.

https://www.takeupcode.com/podcast-player/409/62-design-patterns-builder.mp3Download file | Play in new window | Duration: 8:44 | Recorded on February 24, 2016The builder creational pattern allows you to hide all the details needed to create a complicated object...
143: Where And How To Use Whitespace.

63: Design Patterns: Abstract Factory.

https://www.takeupcode.com/podcast-player/412/63-design-patterns-abstract-factory.mp3Download file | Play in new window | Duration: 12:40 | Recorded on February 28, 2016The abstract factory creational pattern allows you to organize different sets of classes that work...
143: Where And How To Use Whitespace.

64: Design Patterns: Adapter.

https://www.takeupcode.com/podcast-player/413/64-design-patterns-adapter.mp3Download file | Play in new window | Duration: 9:22 | Recorded on February 29, 2016The adapter structural pattern allows you to change the interface of an object. This lets you reuse code that...
143: Where And How To Use Whitespace.

65: Design Patterns: Bridge.

https://www.takeupcode.com/podcast-player/415/65-design-patterns-bridge.mp3Download file | Play in new window | Duration: 8:23 | Recorded on March 1, 2016The bridge structural pattern allows you to separate an interface from its implementation. Maybe you want to start...
143: Where And How To Use Whitespace.

66: Design Patterns: Composite.

https://www.takeupcode.com/podcast-player/417/66-design-patterns-composite.mp3Download file | Play in new window | Duration: 8:09 | Recorded on March 2, 2016The composite structural pattern allows you to build elaborate objects from smaller objects and not worry about...
143: Where And How To Use Whitespace.

67: Design Patterns: Decorator.

https://www.takeupcode.com/podcast-player/419/67-design-patterns-decorator.mp3Download file | Play in new window | Duration: 10:12 | Recorded on March 6, 2016The decorator structural pattern allows you to add new behavior to object instances dynamically. That means an...
143: Where And How To Use Whitespace.

68: Design Patterns: Facade.

https://www.takeupcode.com/podcast-player/421/68-design-patterns-facade.mp3Download file | Play in new window | Duration: 8:28 | Recorded on March 7, 2016The facade structural pattern provides a simplified way for you to interact with a more complicated set of...
143: Where And How To Use Whitespace.

69: Design Patterns: Flyweight.

https://www.takeupcode.com/podcast-player/422/69-design-patterns-flyweight.mp3Download file | Play in new window | Duration: 11:24 | Recorded on March 8, 2016The flyweight structural pattern allows you to represent more items in your application as class instances...
143: Where And How To Use Whitespace.

70: Design Patterns: Proxy.

https://www.takeupcode.com/podcast-player/423/70-design-patterns-proxy.mp3Download file | Play in new window | Duration: 9:24 | Recorded on March 9, 2016The proxy structural pattern introduces another object that your code uses instead of the actual object. This might...
143: Where And How To Use Whitespace.

71: Design Patterns: Chain Of Responsibility.

https://www.takeupcode.com/podcast-player/425/71-design-patterns-chain-responsibility.mp3Download file | Play in new window | Duration: 8:21 | Recorded on March 13, 2016The chain of responsibility behavioral pattern allows you to setup a series of possible results...
143: Where And How To Use Whitespace.

72: Design Patterns: Command.

https://www.takeupcode.com/podcast-player/426/72-design-patterns-command.mp3Download file | Play in new window | Duration: 10:47 | Recorded on March 14, 2016The command behavioral pattern allows you to represent an action that you want to perform as an object that can...
143: Where And How To Use Whitespace.

73: Design Patterns: Interpreter.

https://www.takeupcode.com/podcast-player/427/73-design-patterns-interpreter.mp3Download file | Play in new window | Duration: 8:30 | Recorded on March 15, 2016The interpreter behavioral pattern allows you to solve common problems by expressing those problems in a...
143: Where And How To Use Whitespace.

74: Design Patterns: Iterator.

https://www.takeupcode.com/podcast-player/429/74-design-patterns-iterator.mp3Download file | Play in new window | Duration: 9:52 | Recorded on March 16, 2016What is the iterator design pattern? The iterator behavioral pattern allows you to access objects in a...
143: Where And How To Use Whitespace.

75: Design Patterns: Mediator.

https://www.takeupcode.com/podcast-player/432/75-design-patterns-mediator.mp3Download file | Play in new window | Duration: 9:58 | Recorded on March 20, 2016What is the mediator design pattern? The mediator behavioral pattern allows you to define complex object...