247: GameDev: 1.1 Plus 2.2 Is Not 3.3. What?

247: GameDev: 1.1 Plus 2.2 Is Not 3.3. What?

https://www.takeupcode.com/podcast-player/1324/247-gamedev-1-1-plus-2-2-is-not-3-3-what.mp3Download file | Play in new window | Duration: 9:07 | Recorded on November 11, 2018Be careful with floating point numbers when building games. You could be in for some big...
230: Filesystem: What Can They Do? Part 4.

230: Filesystem: What Can They Do? Part 4.

https://www.takeupcode.com/podcast-player/695/230-filesystem-can-part-4.mp3Download file | Play in new window | Duration: 14:54 | Recorded on April 8, 2018There is a special type of filesystem used to swap memory. This is not something you’ll need to use...
186: Git: Keep Track Of Your Files As They Change. Part 1.

186: Git: Keep Track Of Your Files As They Change. Part 1.

https://www.takeupcode.com/podcast-player/622/186-git-keep-track-files-change-part-1.mp3Download file | Play in new window | Duration: 11:15 | Recorded on June 4, 2017Programming involves change and managing that change is the only way to make sense of it. It’s...
176: Basic Electronics: Voltage, Current, Resistance.

176: Basic Electronics: Voltage, Current, Resistance.

https://www.takeupcode.com/podcast-player/607/176-basic-electronics-voltage-current-resistance.mp3Download file | Play in new window | Duration: 11:24 | Recorded on March 26, 2017Knowing some basic electronics helps you become a better programmer. You might have seen...
174: Error Correction: Hamming Distance And Codes.

174: Error Correction: Hamming Distance And Codes.

https://www.takeupcode.com/podcast-player/605/174-error-correction-hamming-distance-codes.mp3Download file | Play in new window | Duration: 8:55 | Recorded on March 12, 2017How do you correct errors once you identify them? I’ve explained a lot already about...