by Wahid Tanner | Feb 4, 2016
https://www.takeupcode.com/podcast-player/388/50-hexadecimal-easier-than-binary.mp3Download file | Play in new window | Duration: 11:49 | Recorded on February 3, 2016Hexadecimal gives you a better way to represent binary numbers. In one of the very early episodes, I...
by Wahid Tanner | Oct 14, 2018
https://www.takeupcode.com/podcast-player/1307/245-gamedev-points-lines-planes-dimensions-and-normals.mp3Download file | Play in new window | Duration: 11:53 | Recorded on October 14, 2018You don’t need a lot of math to program. What you do need is usually...
by Wahid Tanner | Oct 28, 2018
https://www.takeupcode.com/podcast-player/1317/246-gamedev-points-vs-vectors-which-should-you-use.mp3Download file | Play in new window | Duration: 8:42 | Recorded on October 28, 2018Do you know the differences between points and vectors? You might be surprised. I...
by Wahid Tanner | Nov 11, 2018
https://www.takeupcode.com/podcast-player/1324/247-gamedev-1-1-plus-2-2-is-not-3-3-what.mp3Download file | Play in new window | Duration: 9:07 | Recorded on November 11, 2018Be careful with floating point numbers when building games. You could be in for some big...
by Wahid Tanner | Nov 25, 2018
https://www.takeupcode.com/podcast-player/1334/249-gamedev-floating-point-zero-infinity-nan.mp3Download file | Play in new window | Duration: 6:20 | Recorded on November 25, 2018There’s some special floating point values that you should be aware of. Zero,...
by Wahid Tanner | Sep 24, 2019
https://www.takeupcode.com/podcast-player/4650/259-cppcon-interview-with-asad-naweed-about-augmented-reality.mp3Download file | Play in new window | Duration: 13:07 | Recorded on September 18, 2019This is an interview with Asad Naweed about augmented reality. I met...
by Wahid Tanner | Oct 24, 2015 | Opinions
Have you ever wondered what you need to know before you’re ready to learn how to program? Maybe you feel that you should be a math wiz in order to consider programming? The simple answer is you really don’t need any special skills and that you can get...