128: Data Types: Function Objects Part 1.

128: Data Types: Function Objects Part 1.

https://www.takeupcode.com/podcast-player/518/128-data-types-function-objects-part-1.mp3Download file | Play in new window | Duration: 8:52 | Recorded on June 20, 2016Function objects are simple but don’t let that fool you. You can use them in clever solutions....
129: Data Types: Function Objects Part 2.

129: Data Types: Function Objects Part 2.

https://www.takeupcode.com/podcast-player/519/129-data-types-function-objects-part-2.mp3Download file | Play in new window | Duration: 10:02 | Recorded on June 21, 2016Function objects are simple but don’t let that fool you. You can use them in clever solutions....
21: C++ Creating And Deleting Instances.

21: C++ Creating And Deleting Instances.

https://www.takeupcode.com/podcast-player/312/21-c-creating-and-deleting-instances.mp3Download file | Play in new window | Duration: 11:49 | Recorded on December 15, 2015You’re ready now to apply what you’ve learned about class definitions, pointers, and...
22: C# Creating And Disposing Instances.

22: C# Creating And Disposing Instances.

https://www.takeupcode.com/podcast-player/314/22-csharp-creating-and-disposing-instances.mp3Download file | Play in new window | Duration: 11:15 | Recorded on December 16, 2015Creating instances in C# is a bit different because there’s a difference between value...
32: Static Methods And Data. Always Available.

32: Static Methods And Data. Always Available.

https://www.takeupcode.com/podcast-player/349/32-static-methods-and-data-always-available.mp3Download file | Play in new window | Duration: 8:45 | Recorded on January 2, 2016Declaring methods inside classes is great but what do you do when you want a method you can...
60: Design Patterns: Singleton.

60: Design Patterns: Singleton.

https://www.takeupcode.com/podcast-player/407/60-design-patterns-singleton.mp3Download file | Play in new window | Duration: 9:57 | Recorded on February 22, 2016The singleton creational pattern is simple and often used. It’s actually used a bit too often so this...
61: Design Patterns: Prototype.

61: Design Patterns: Prototype.

https://www.takeupcode.com/podcast-player/408/61-design-patterns-prototype.mp3Download file | Play in new window | Duration: 11:00 | Recorded on February 23, 2016The prototype creational pattern is great for creating objects that you may not know about ahead of time....
69: Design Patterns: Flyweight.

69: Design Patterns: Flyweight.

https://www.takeupcode.com/podcast-player/422/69-design-patterns-flyweight.mp3Download file | Play in new window | Duration: 11:24 | Recorded on March 8, 2016The flyweight structural pattern allows you to represent more items in your application as class instances...
Feedback

What's on your mind?
On a scale of 0 to 10, how likely are you to refer us to friends?