250: GameDev: Design Patterns: Entity Component System.

250: GameDev: Design Patterns: Entity Component System.

https://www.takeupcode.com/podcast-player/1354/250-gamedev-design-patterns-entity-component-system.mp3Download file | Play in new window | Duration: 7:40 | Recorded on December 9, 2018This design pattern will help you make sense of your game design as it gets bigger....
24: Inheritance. The Is-A Relationship.

24: Inheritance. The Is-A Relationship.

https://www.takeupcode.com/podcast-player/331/24-inheritance-the-is-a-relationship.mp3Download file | Play in new window | Duration: 9:05 | Recorded on December 21, 2015Class relationships bring out the full power of object-oriented programming. Inheritance allows you...
25: Inheritance. Overriding Methods.

25: Inheritance. Overriding Methods.

https://www.takeupcode.com/podcast-player/332/25-inheritance-overriding-methods.mp3Download file | Play in new window | Duration: 12:49 | Recorded on December 22, 2015Declaring that a class is another class type is only part of the reason to use inheritance....
26: Inheritance. When To Use Private.

26: Inheritance. When To Use Private.

https://www.takeupcode.com/podcast-player/333/26-inheritance-when-to-use-private.mp3Download file | Play in new window | Duration: 7:48 | Recorded on December 23, 2015This is an advanced C++ topic so don’t get worried if it’s difficult right now....
27: Multiple Inheritance. Often Banned.

27: Multiple Inheritance. Often Banned.

https://www.takeupcode.com/podcast-player/338/27-multiple-inheritance-often-banned.mp3Download file | Play in new window | Duration: 8:41 | Recorded on December 27, 2015C++ gives you the power to do great things and multiple inheritance is one of the most powerful...
48: Chaining: Operators, Classes, Calls.

48: Chaining: Operators, Classes, Calls.

https://www.takeupcode.com/podcast-player/386/48-chaining-operators-classes-calls.mp3Download file | Play in new window | Duration: 12:33 | Recorded on February 1, 2016Chaining is a common term that has several different meanings. This episode explains how you can use...
202: Graphs vs. Trees vs. Hierarchies: Compared.

202: Graphs vs. Trees vs. Hierarchies: Compared.

https://www.takeupcode.com/podcast-player/650/202-graphs-vs-trees-vs-hierarchies-compared.mp3Download file | Play in new window | Duration: 12:29 | Recorded on September 24, 2017Before exploring HTML and CSS further, you’re going to need to understand graphs,...
58: C++ Templates. Types And Values.

58: C++ Templates. Types And Values.

https://www.takeupcode.com/podcast-player/403/58-cplusplus-templates-types-and-values.mp3Download file | Play in new window | Duration: 11:46 | Recorded on February 17, 2016Both C++ templates and C# generics serve a similar purpose. But where C# uses constraints to...
209: CSS: Cascading Style Sheets Tutorial. Part 2.

209: CSS: Cascading Style Sheets Tutorial. Part 2.

https://www.takeupcode.com/podcast-player/669/209-css-cascading-style-sheets-tutorial-part-2.mp3Download file | Play in new window | Duration: 11:19 | Recorded on November 12, 2017Cascading Style Sheets let you manage how your HTML looks so you can keep your HTML...
65: Design Patterns: Bridge.

65: Design Patterns: Bridge.

https://www.takeupcode.com/podcast-player/415/65-design-patterns-bridge.mp3Download file | Play in new window | Duration: 8:23 | Recorded on March 1, 2016The bridge structural pattern allows you to separate an interface from its implementation. Maybe you want to start...
67: Design Patterns: Decorator.

67: Design Patterns: Decorator.

https://www.takeupcode.com/podcast-player/419/67-design-patterns-decorator.mp3Download file | Play in new window | Duration: 10:12 | Recorded on March 6, 2016The decorator structural pattern allows you to add new behavior to object instances dynamically. That means an...
80: Design Patterns: Template Method.

80: Design Patterns: Template Method.

https://www.takeupcode.com/podcast-player/439/80-design-patterns-template-method.mp3Download file | Play in new window | Duration: 11:46 | Recorded on March 28, 2016The template behavioral pattern allows your derived classes to change certain aspects of the base class...
85: Design Patterns: Subclass Method.

85: Design Patterns: Subclass Method.

https://www.takeupcode.com/podcast-player/447/85-design-patterns-subclass-method.mp3Download file | Play in new window | Duration: 10:25 | Recorded on April 5, 2016The subclass method behavioral pattern allows many different subclasses to define their own behavior...
86: Design Patterns: Component.

86: Design Patterns: Component.

https://www.takeupcode.com/podcast-player/448/86-design-patterns-component.mp3Download file | Play in new window | Duration: 12:41 | Recorded on April 6, 2016The component behavioral pattern allows you to add just the features to your objects that are needed and keep...
Should I learn C, C++, or C#

Should I learn C, C++, or C#

This question is often asked and if you have any programming friends, you’ll likely get a different answer from each friend. And you may even get a another suggestion to learn Java instead. Let me give you an answer that’s based on your needs instead of...