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82: Design Patterns: Double Buffer.

82: Design Patterns: Double Buffer.

https://www.takeupcode.com/podcast-player/441/82-design-patterns-double-buffer.mp3Download file | Play in new window | Duration: 11:05 | Recorded on March 30, 2016What is the double buffer design pattern? The double buffer behavioral pattern allows multiple changes to...
82: Design Patterns: Double Buffer.

83: Design Patterns: Game Loop.

https://www.takeupcode.com/podcast-player/445/83-design-patterns-game-loop.mp3Download file | Play in new window | Duration: 15:46 | Recorded on April 3, 2016What is the game loop design pattern? The game loop behavioral pattern is essential in games and simulations...
82: Design Patterns: Double Buffer.

84: Design Patterns: Update Method.

https://www.takeupcode.com/podcast-player/446/84-design-patterns-update-method.mp3Download file | Play in new window | Duration: 11:50 | Recorded on April 4, 2016What is the update method design pattern? The update method behavioral pattern works with the game loop...
82: Design Patterns: Double Buffer.

85: Design Patterns: Subclass Method.

https://www.takeupcode.com/podcast-player/447/85-design-patterns-subclass-method.mp3Download file | Play in new window | Duration: 10:25 | Recorded on April 5, 2016What is the subclass method design pattern? The subclass method behavioral pattern allows many different...
82: Design Patterns: Double Buffer.

86: Design Patterns: Component.

https://www.takeupcode.com/podcast-player/448/86-design-patterns-component.mp3Download file | Play in new window | Duration: 12:41 | Recorded on April 6, 2016What is the component design pattern? The component behavioral pattern allows you to add just the features to...
82: Design Patterns: Double Buffer.

87: Design Patterns: Event Queue.

https://www.takeupcode.com/podcast-player/450/87-design-patterns-event-queue.mp3Download file | Play in new window | Duration: 14:55 | Recorded on April 10, 2016What is the event queue design pattern? The event queue behavioral pattern allows you to keep track of work...
82: Design Patterns: Double Buffer.

88: Design Patterns: Service Locator.

https://www.takeupcode.com/podcast-player/452/88-design-patterns-service-locator.mp3Download file | Play in new window | Duration: 11:50 | Recorded on April 11, 2016What is the service locator design pattern? The service locator behavioral pattern allows you to make...
82: Design Patterns: Double Buffer.

89: Design Patterns: Dirty Flag.

https://www.takeupcode.com/podcast-player/453/89-design-patterns-dirty-flag.mp3Download file | Play in new window | Duration: 11:29 | Recorded on April 12, 2016What is the dirty flag design pattern? The dirty flag behavioral pattern avoids work that would need to be...
82: Design Patterns: Double Buffer.

90: Design Patterns: Object Pool.

https://www.takeupcode.com/podcast-player/454/90-design-patterns-object-pool.mp3Download file | Play in new window | Duration: 11:34 | Recorded on April 13, 2016What is the object pool design pattern? The object pool behavioral pattern allows you to reuse objects...
82: Design Patterns: Double Buffer.

99: Multithreading. Cache Lines.

https://www.takeupcode.com/podcast-player/470/99-multithreading-cache-lines.mp3Download file | Play in new window | Duration: 9:52 | Recorded on May 1, 2016If you’re not careful, you can cause a processor to come to an immediate and full stop while it waits for...