104: Multithreading. Singleton Mistakes.

104: Multithreading. Singleton Mistakes.

https://www.takeupcode.com/podcast-player/476/104-multithreading-singleton-mistakes.mp3Download file | Play in new window | Duration: 11:45 | Recorded on May 9, 2016There’s a big problem with Singletons especially in the C++ language. It’s not obvious how...
90: Design Patterns: Object Pool.

90: Design Patterns: Object Pool.

https://www.takeupcode.com/podcast-player/454/90-design-patterns-object-pool.mp3Download file | Play in new window | Duration: 11:34 | Recorded on April 13, 2016The object pool behavioral pattern allows you to reuse objects instead of destroying them and creating them...
QA Friday 2016-Mar-04

QA Friday 2016-Mar-04

https://www.takeupcode.com/podcast-player/418/qa-friday-2016-mar-04.mp3Download file | Play in new window | Duration: 8:45 | Recorded on March 3, 2016What is the rule of three? And related to this: What is the rule of five? And what is the rule of zero? When you need...
62: Design Patterns: Builder.

62: Design Patterns: Builder.

https://www.takeupcode.com/podcast-player/409/62-design-patterns-builder.mp3Download file | Play in new window | Duration: 8:44 | Recorded on February 24, 2016The builder creational pattern allows you to hide all the details needed to create a complicated object...
60: Design Patterns: Singleton.

60: Design Patterns: Singleton.

https://www.takeupcode.com/podcast-player/407/60-design-patterns-singleton.mp3Download file | Play in new window | Duration: 9:57 | Recorded on February 22, 2016The singleton creational pattern is simple and often used. It’s actually used a bit too often so this...