3: From Binary To GUIs. Part 1.

3: From Binary To GUIs. Part 1.

https://www.takeupcode.com/podcast-player/264/3-from-binary-to-guis-part-1.mp3Download file | Play in new window | Duration: 9:46 | Recorded on November 14, 2015You’ve probably heard that computers only understand zeros and ones. So how does a computer go from...
4: From Binary To GUIs. Part 2.

4: From Binary To GUIs. Part 2.

https://www.takeupcode.com/podcast-player/266/4-from-binary-to-guis-part-2.mp3Download file | Play in new window | Duration: 9:05 | Recorded on November 14, 2015You’ve probably heard that computers only understand zeros and ones. So how does a computer go from...
50: Hexadecimal. Easier Than Binary.

50: Hexadecimal. Easier Than Binary.

https://www.takeupcode.com/podcast-player/388/50-hexadecimal-easier-than-binary.mp3Download file | Play in new window | Duration: 11:49 | Recorded on February 3, 2016Hexadecimal gives you a better way to represent binary numbers. In one of the very early episodes, I...
69: Design Patterns: Flyweight.

69: Design Patterns: Flyweight.

https://www.takeupcode.com/podcast-player/422/69-design-patterns-flyweight.mp3Download file | Play in new window | Duration: 11:24 | Recorded on March 8, 2016The flyweight structural pattern allows you to represent more items in your application as class instances...
107: Data Types: Chars And Bytes.

107: Data Types: Chars And Bytes.

https://www.takeupcode.com/podcast-player/481/107-data-types-chars-bytes.mp3Download file | Play in new window | Duration: 10:41 | Recorded on May 15, 2016Chars and bytes form some of the most basic data types available. But what are they really? And what can you do...
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