104: Multithreading. Singleton Mistakes.

104: Multithreading. Singleton Mistakes.

https://www.takeupcode.com/podcast-player/476/104-multithreading-singleton-mistakes.mp3Download file | Play in new window | Duration: 11:45 | Recorded on May 9, 2016There’s a big problem with Singletons especially in the C++ language. It’s not obvious how...
88: Design Patterns: Service Locator.

88: Design Patterns: Service Locator.

https://www.takeupcode.com/podcast-player/452/88-design-patterns-service-locator.mp3Download file | Play in new window | Duration: 11:50 | Recorded on April 11, 2016The service locator behavioral pattern allows you to make use of an interface without knowing what...
78: Design Patterns: State.

78: Design Patterns: State.

https://www.takeupcode.com/podcast-player/435/78-design-patterns-state.mp3Download file | Play in new window | Duration: 8:21 | Recorded on March 23, 2016The state behavioral pattern allows you to simplify your code when you have different modes of operation. This is...
72: Design Patterns: Command.

72: Design Patterns: Command.

https://www.takeupcode.com/podcast-player/426/72-design-patterns-command.mp3Download file | Play in new window | Duration: 10:47 | Recorded on March 14, 2016The command behavioral pattern allows you to represent an action that you want to perform as an object that can...
60: Design Patterns: Singleton.

60: Design Patterns: Singleton.

https://www.takeupcode.com/podcast-player/407/60-design-patterns-singleton.mp3Download file | Play in new window | Duration: 9:57 | Recorded on February 22, 2016The singleton creational pattern is simple and often used. It’s actually used a bit too often so this...