86: Design Patterns: Component.

86: Design Patterns: Component.

https://www.takeupcode.com/podcast-player/448/86-design-patterns-component.mp3Download file | Play in new window | Duration: 12:41 | Recorded on April 6, 2016The component behavioral pattern allows you to add just the features to your objects that are needed and keep...
84: Design Patterns: Update Method.

84: Design Patterns: Update Method.

https://www.takeupcode.com/podcast-player/446/84-design-patterns-update-method.mp3Download file | Play in new window | Duration: 11:50 | Recorded on April 4, 2016The update method behavioral pattern works with the previous game loop pattern and lets you manage the...
83: Design Patterns: Game Loop.

83: Design Patterns: Game Loop.

https://www.takeupcode.com/podcast-player/445/83-design-patterns-game-loop.mp3Download file | Play in new window | Duration: 15:46 | Recorded on April 3, 2016The game loop behavioral pattern is essential in games and simulations to make the actions proceed at the...