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June 2019

E42Setup01 – How to setup your Windows computer for coding.

June 1, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Start with this class if you have no idea what it means to program a computer. There are three versions of this class. This one is for Windows. Choose the one that matches the type of computer you'll be using. At the end of the hour you'll have your own app that you can run and you'll be able to make changes on your own to get your app to do new things. You'll learn how to setup your computer…

Find out more »

E42Setup02 – How to setup your Mac computer for coding.

June 1, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

Start with this class if you have no idea what it means to program a computer. There are three versions of this class. This one is for a Mac. Choose the one that matches the type of computer you'll be using. At the end of the hour you'll have your own app that you can run and you'll be able to make changes on your own to get your app to do new things. You'll learn how to setup your…

Find out more »

E42Setup03 – How to setup your Linux computer for coding.

June 1, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Start with this class if you have no idea what it means to program a computer. There are three versions of this class. This one is for Linux. Choose the one that matches the type of computer you'll be using. At the end of the hour you'll have your own app that you can run and you'll be able to make changes on your own to get your app to do new things. You'll learn how to setup your computer…

Find out more »

GameDev01 – Game development session.

June 1, 2019 @ 5:00 pm - 6:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Join in a real live game development session. The topic can change from week to week. Think of this as an opportunity to look over my shoulder and ask questions as we work on something game related. There's no set curriculum here. It's pretty much whatever we make of it. I can promise you will have the opportunity to get involved and see how I write code. This is real code that gets committed to Github for the world to…

Find out more »

E42Tools01 – How to use your software development tools to program. (Part 1)

June 2, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

This class will help you become more familiar with your development tools once you already have them installed. There are two parts in this class. This is part one. At the end of the two part series you'll be more familiar with your way around your tools and confident to experiment with new ideas for your own app. You'll also learn how to display more than just text in your initial program. Where the first class was mostly about getting…

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E42Tools02 – How to use your software development tools to program. (Part 2)

June 2, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

This class will help you become more familiar with your development tools once you already have them installed. There are two parts in this class. This is part two. At the end of the two part series you'll be more familiar with your way around your tools and confident to experiment with new ideas for your own app. You'll also learn how to display more than just text in your initial program. Where the first class was mostly about getting…

Find out more »

E42Types01 – How to use integral data types.

June 2, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

You'll need to know what types are available for you to use and when and how to use them. There's quite a few data types to understand. Each is different and usually has multiple variations such as size. There’s six parts to this class. This is the first part explaining three basic types, char, bool, and int. This is an online class that you can attend from anywhere. All you need is a good internet connection and your computer. It…

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E42Racing01 – Create a fun racing game from the beginning.

June 2, 2019 @ 3:30 pm - 4:30 pm EDT
Prepaid through Classes or Patreon, or buy here

Think of this class like a fun preview of things to come. You’ll learn how to build a simple game. And as you learn more, you can come back to this project and add on to it. Too much learning is done through meaningless samples that don’t do anything and are kind of boring. Why not start things out right with a video game that you can understand completely. The entire game is just 60 lines of code. That’s why…

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E42Types02 – How to use floating point data types.

June 8, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

You'll need to know what types are available for you to use and when and how to use them. There's quite a few data types to understand. Each is different and usually has multiple variations such as size. There’s six parts to this class. This is the second part explaining binary floating point types, float, double, and long double. You’ll also learn about decimal floating point types. This is an online class that you can attend from anywhere. All you…

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E42Types03 – How to use built-in data types.

June 8, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

You'll need to know what types are available for you to use and when and how to use them. There's quite a few data types to understand. Each is different and usually has multiple variations such as size. There’s six parts to this class. This is the third part explaining the fundamental types void and nullptr_t and then continuing with the built-in types pointer, reference, and array. This is an online class that you can attend from anywhere. All you…

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E42Branching01 – Get your code to make decisions with branching.

June 8, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

A program that always does the same thing isn’t very useful. Especially when you want to give it different input. Maybe you want to type different keys on your keyboard. Or click different spots with your mouse. Or maybe you want it to save the result to different locations. All of this requires the ability to make decisions. These are not little decisions you and I make like what to eat for lunch today. And they’re not big decisions like…

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GameDev01 – Game development session.

June 8, 2019 @ 5:00 pm - 6:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Join in a real live game development session. The topic can change from week to week. Think of this as an opportunity to look over my shoulder and ask questions as we work on something game related. There's no set curriculum here. It's pretty much whatever we make of it. I can promise you will have the opportunity to get involved and see how I write code. This is real code that gets committed to Github for the world to…

Find out more »

E42Types04 – How to use struct data types.

June 9, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

You'll need to know what types are available for you to use and when and how to use them. There's quite a few data types to understand. Each is different and usually has multiple variations such as size. There’s six parts to this class. This is the fourth part explaining three user defined types, enum, struct, and union. This is an online class that you can attend from anywhere. All you need is a good internet connection and your computer.…

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E42Types05 – How to use function data types.

June 9, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

You'll need to know what types are available for you to use and when and how to use them. There's quite a few data types to understand. Each is different and usually has multiple variations such as size. There’s six parts to this class. This is the fifth part explaining the function data type. This is an online class that you can attend from anywhere. All you need is a good internet connection and your computer. It will help if…

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E42Types06 – How to use custom class data types.

June 9, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

You'll need to know what types are available for you to use and when and how to use them. There's quite a few data types to understand. Each is different and usually has multiple variations such as size. There’s six parts to this class. This is the sixth part explaining the class data type. This is an online class that you can attend from anywhere. All you need is a good internet connection and your computer. It will help if…

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E42Looping01 – Let your code repeat actions by looping.

June 9, 2019 @ 3:30 pm - 4:30 pm EDT
Prepaid through Classes or Patreon, or buy here

A loop is more than just turning around or turning upside down. It's a way to repeat actions again and again until something happens to stop it. And it's a way that you can write your code once and have it run over and over until some condition is met that ends the loop. This is an online class that you can attend from anywhere. All you need is a good internet connection and your computer. It will help if…

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E42Methods01 – Create and use methods that return values.

June 15, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

After creating your first application, you'll want to program something bigger. Something that does more than print a few lines of text. What you'll find though is that your program quickly becomes hard to understand. It will be hard to change. Hard to add new behavior. And much too long. You need to divide your application into smaller pieces of code. These are called methods. And this class will show you how to: Declare methods so your code knows what…

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E42Methods02 – Create and use methods that take parameters.

June 15, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

After creating your first application, you'll want to program something bigger. Something that does more than print a few lines of text. What you'll find though is that your program quickly becomes hard to understand. It will be hard to change. Hard to add new behavior. And much too long. You need to divide your application into smaller pieces of code. These are called methods. And this class will show you how to: Declare methods so your code knows what…

Find out more »

E42Methods03 – Create and use methods that overload the same name.

June 15, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

After creating your first application, you'll want to program something bigger. Something that does more than print a few lines of text. What you'll find though is that your program quickly becomes hard to understand. It will be hard to change. Hard to add new behavior. And much too long. You need to divide your application into smaller pieces of code. These are called methods. And this class will show you how to: Declare methods so your code knows what…

Find out more »

GameDev01 – Game development session.

June 15, 2019 @ 5:00 pm - 6:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Join in a real live game development session. The topic can change from week to week. Think of this as an opportunity to look over my shoulder and ask questions as we work on something game related. There's no set curriculum here. It's pretty much whatever we make of it. I can promise you will have the opportunity to get involved and see how I write code. This is real code that gets committed to Github for the world to…

Find out more »

E42Bits01 – Understand bits and bytes with number systems.

June 16, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Being able to work with individual bits goes beyond boosting the speed of your application. It lets you manage and keep track of options that would otherwise be too difficult to keep track of in your code. You’ll learn a new way of counting and working with numbers that really follows the same rules we learned in grade school. It’s just that you probably learned things just because “that’s how things are,” instead of learning the simple rules that determine…

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E42Bits02 – Understand bits and bytes to represent whole numbers.

June 16, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

Being able to work with individual bits goes beyond boosting the speed of your application. It lets you manage and keep track of options that would otherwise be too difficult to keep track of in your code. You’ll learn a new way of counting and working with numbers that really follows the same rules we learned in grade school. It’s just that you probably learned things just because “that’s how things are,” instead of learning the simple rules that determine…

Find out more »

E42Bits03 – Understand bits and bytes to represent fractional numbers.

June 16, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Being able to work with individual bits goes beyond boosting the speed of your application. It lets you manage and keep track of options that would otherwise be too difficult to keep track of in your code. You’ll learn a new way of counting and working with numbers that really follows the same rules we learned in grade school. It’s just that you probably learned things just because “that’s how things are,” instead of learning the simple rules that determine…

Find out more »

E42Review01 – Review everything learned so far.

June 16, 2019 @ 3:30 pm - 4:30 pm EDT
Prepaid through Classes or Patreon, or buy here

This is your chance to put everything together that you’ve learned so far, ask questions, and get a bigger picture. Because the classes are focused on specific topics, you don’t always get to see how things work together. And sometimes learning about one topic will increase your awareness and prompt questions in other topics you wouldn’t have thought of before. This class zooms out a bit and lets you explore everything you’ve learned so far. There are two review classes,…

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July 2019

E42Operators01 – Learn boolean and relational and mathematical operators.

July 6, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

This class will help you understand one of the greatest strengths of C++, the ability to create custom operators that let your own classes behave like they were designed into the language. There’s three parts to this class. This is the first part explaining what are boolean operations and then how to use them for relational operators. You’ll also learn about the math operators that let you add, subtract, multiply, etc. If computers were alive, they would live and breathe…

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E42Operators02 – Learn bitwise and assignment and casting operators.

July 6, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

This class will help you understand one of the greatest strengths of C++, the ability to create custom operators that let your own classes behave like they were designed into the language. There’s three parts to this class. This is the second part explaining bitwise operations and then how to assign values so you can remember them. You’ll also learn how to convert from one type to another. This is an online class that you can attend from anywhere. All…

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E42Operators03 – Learn access and functional operators and precedence.

July 6, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

This class will help you understand one of the greatest strengths of C++, the ability to create custom operators that let your own classes behave like they were designed into the language. There’s three parts to this class. This is the third part explaining how to use operators to gain access to the data inside your classes and arrays, how to use the function call operator in different ways than you’ve been using so far to just call methods, and…

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GameDev01 – Game development session.

July 6, 2019 @ 5:00 pm - 6:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Join in a real live game development session. The topic can change from week to week. Think of this as an opportunity to look over my shoulder and ask questions as we work on something game related. There's no set curriculum here. It's pretty much whatever we make of it. I can promise you will have the opportunity to get involved and see how I write code. This is real code that gets committed to Github for the world to…

Find out more »

E42Naming01 – How to name things in your code.

July 7, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Your names should be self explanatory. If you find yourself explaining the meaning of your names in a comment, then it's a strong sign that you're using bad names. You’ll learn about casing and how to name these things: Variables Functions or methods Classes and structs Enums and their values Constant values Namespaces Files and directories This is an online class that you can attend from anywhere. All you need is a good internet connection and your computer. It will…

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E42Auto01 – Use auto and decltype to let the compiler figure out types for you.

July 7, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

Sometimes letting the compiler decide on the proper type is the best way to write your code. And sometimes you can set yourself up for surprises. Programming is not a good place for surprises. This class will show you how to use the auto type properly in your code as well as how to get declared types with decltype: Why auto and decltype are needed. When to use them and when to avoid them. How to use auto by itself.…

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E42Strings01 – Using string to handle text in a natural way.

July 7, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

The C++ language itself has very little support for strings. But for the last 20 years, the string class has been available. It’s part of the standard library since C++98. There are a few things to know about the string class. Especially because it has some differences from other container classes in C++. This class will show you: How to create string instances and give them values. How to change strings to get new strings. Even if the new strings…

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E42Vectors01 – Using vector and list collections to make your code safer and simpler.

July 7, 2019 @ 3:30 pm - 4:30 pm EDT
Prepaid through Classes or Patreon, or buy here

If you need a vector or list collection in C++, then you really should be using the vector and list classes in the Standard C++ Library. This will make your code safer by making it harder for an attacker to gain access through your code. You really don’t want to be the one responsible for writing insecure code that lets somebody install a virus because you tried to create your own collection. Both a vector and a list are a…

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E42Maps01 – Using map collections to find things quickly.

July 13, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Sometimes, you’ll need to keep track of many things in a collection and your main goal is to be able to find them quickly when needed. If you use a vector or a list, then you have to examine each item one at a time until you find the one you want. Or you might want to keep things sorted in a vector to help you find them faster. But if you’re going to do that, then you’ve given up…

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E42Classes01 – Create your own classes to make your code more natural.

July 13, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

Learn to use the full power of object-oriented programming by creating and using your own classes. This lets you think and code at a higher level and lets you move away from many of the details. Of course, you never get away from all the details. Instead, a properly designed class lets you hide the details that you code behind the class interface so you don’t have to keep struggling each time you want to use your code. There’s three…

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E42Classes02 – Use class inheritance to simplify your design.

July 13, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Learn to use the full power of object-oriented programming by creating and using your own classes. This lets you think and code at a higher level and lets you move away from many of the details. Of course, you never get away from all the details. Instead, a properly designed class lets you hide the details that you code behind the class interface so you don’t have to keep struggling each time you want to use your code. There’s three…

Find out more »

GameDev01 – Game development session.

July 13, 2019 @ 5:00 pm - 6:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Join in a real live game development session. The topic can change from week to week. Think of this as an opportunity to look over my shoulder and ask questions as we work on something game related. There's no set curriculum here. It's pretty much whatever we make of it. I can promise you will have the opportunity to get involved and see how I write code. This is real code that gets committed to Github for the world to…

Find out more »

E42Git01 – How to use Git to keep track of your changes so you don’t lose your work.

July 14, 2019 @ 11:00 am - 12:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Version control isn’t just for large teams. Learning Git will help you to keep track of all your changes to your project. Each change is a different version. This can save your entire project and every change you’ve made to your project over time in case your computer hard drive crashes. Or in case you accidentally delete files. Or in case you lose your computer. Having a backup copy is always a good idea. And Git goes far beyond a…

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E42Classes03 – Design better classes with interfaces and polymorphism.

July 14, 2019 @ 12:30 pm - 1:30 pm EDT
Prepaid through Classes or Patreon, or buy here

Learn to use the full power of object-oriented programming by creating and using your own classes. This lets you think and code at a higher level and lets you move away from many of the details. Of course, you never get away from all the details. Instead, a properly designed class lets you hide the details that you code behind the class interface so you don’t have to keep struggling each time you want to use your code. There’s three…

Find out more »

E42Pointers01 – How to use pointers to get all the memory you need.

July 14, 2019 @ 2:00 pm - 3:00 pm EDT
Prepaid through Classes or Patreon, or buy here

For some reason that I still don’t fully understand, colleges think the best way to learn C++ is to first learn C. I mean, it does seem reasonable to learn the thing that came first before you try to learn the thing that came after. But professors should know better than that. Learning C establishes habits that are hard to get away from. These habits are good for C. The problem comes when you bring these habits with you into…

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E42Pointers02 – How to use smart pointers to rescue your memory management.

July 14, 2019 @ 3:30 pm - 4:30 pm EDT
Prepaid through Classes or Patreon, or buy here

For some reason that I still don’t fully understand, colleges think the best way to learn C++ is to first learn C. I mean, it does seem reasonable to learn the thing that came first before you try to learn the thing that came after. But professors should know better than that. Learning C establishes habits that are hard to get away from. These habits are good for C. The problem comes when you bring these habits with you into…

Find out more »

GameDev01 – Game development session.

July 20, 2019 @ 5:00 pm - 6:00 pm EDT
Prepaid through Classes or Patreon, or buy here

Join in a real live game development session. The topic can change from week to week. Think of this as an opportunity to look over my shoulder and ask questions as we work on something game related. There's no set curriculum here. It's pretty much whatever we make of it. I can promise you will have the opportunity to get involved and see how I write code. This is real code that gets committed to Github for the world to…

Find out more »

E42Review02 – Review and suggestions for where to go next.

July 21, 2019 @ 3:30 pm - 4:30 pm EDT
Prepaid through Classes or Patreon, or buy here

This is your chance to put everything together that you’ve learned so far, ask questions, and get a bigger picture. Because the classes are focused on specific topics, you don’t always get to see how things work together. And sometimes learning about one topic will increase your awareness and prompt questions in other topics you wouldn’t have thought of before. This class zooms out a bit and lets you explore everything you’ve learned so far. There are two review classes,…

Find out more »

August 2019

E42Setup01 – How to setup your Windows computer for coding.

August 3, 2019 @ 11:00 am - 12:00 pm EDT
|Recurring Event (See all)

One event on August 3, 2019 at 11:00 am

One event on October 5, 2019 at 11:00 am

Prepaid through Classes or Patreon, or buy here

Start with this class if you have no idea what it means to program a computer. There are three versions of this class. This one is for Windows. Choose the one that matches the type of computer you'll be using. At the end of the hour you'll have your own app that you can run and you'll be able to make changes on your own to get your app to do new things. You'll learn how to setup your computer…

Find out more »

E42Setup02 – How to setup your Mac computer for coding.

August 3, 2019 @ 12:30 pm - 1:30 pm EDT
|Recurring Event (See all)

One event on August 3, 2019 at 12:30 pm

One event on October 5, 2019 at 12:30 pm

Prepaid through Classes or Patreon, or buy here

Start with this class if you have no idea what it means to program a computer. There are three versions of this class. This one is for a Mac. Choose the one that matches the type of computer you'll be using. At the end of the hour you'll have your own app that you can run and you'll be able to make changes on your own to get your app to do new things. You'll learn how to setup your…

Find out more »

E42Setup03 – How to setup your Linux computer for coding.

August 3, 2019 @ 2:00 pm - 3:00 pm EDT
|Recurring Event (See all)

One event on August 3, 2019 at 2:00 pm

One event on October 5, 2019 at 2:00 pm

Prepaid through Classes or Patreon, or buy here

Start with this class if you have no idea what it means to program a computer. There are three versions of this class. This one is for Linux. Choose the one that matches the type of computer you'll be using. At the end of the hour you'll have your own app that you can run and you'll be able to make changes on your own to get your app to do new things. You'll learn how to setup your computer…

Find out more »

GameDev01 – Game development session.

August 3, 2019 @ 5:00 pm - 6:00 pm EDT
|Recurring Event (See all)

One event on August 3, 2019 at 5:00 pm

One event on August 10, 2019 at 5:00 pm

One event on August 17, 2019 at 5:00 pm

One event on September 7, 2019 at 5:00 pm

One event on September 14, 2019 at 5:00 pm

One event on September 21, 2019 at 5:00 pm

One event on October 5, 2019 at 5:00 pm

One event on October 12, 2019 at 5:00 pm

One event on October 19, 2019 at 5:00 pm

One event on November 2, 2019 at 5:00 pm

One event on November 9, 2019 at 5:00 pm

One event on November 16, 2019 at 5:00 pm

Prepaid through Classes or Patreon, or buy here

Join in a real live game development session. The topic can change from week to week. Think of this as an opportunity to look over my shoulder and ask questions as we work on something game related. There's no set curriculum here. It's pretty much whatever we make of it. I can promise you will have the opportunity to get involved and see how I write code. This is real code that gets committed to Github for the world to…

Find out more »

E42Tools01 – How to use your software development tools to program. (Part 1)

August 4, 2019 @ 11:00 am - 12:00 pm EDT
|Recurring Event (See all)

One event on August 4, 2019 at 11:00 am

One event on October 6, 2019 at 11:00 am

Prepaid through Classes or Patreon, or buy here

This class will help you become more familiar with your development tools once you already have them installed. There are two parts in this class. This is part one. At the end of the two part series you'll be more familiar with your way around your tools and confident to experiment with new ideas for your own app. You'll also learn how to display more than just text in your initial program. Where the first class was mostly about getting…

Find out more »

E42Tools02 – How to use your software development tools to program. (Part 2)

August 4, 2019 @ 12:30 pm - 1:30 pm EDT
|Recurring Event (See all)

One event on August 4, 2019 at 12:30 pm

One event on October 6, 2019 at 12:30 pm

Prepaid through Classes or Patreon, or buy here

This class will help you become more familiar with your development tools once you already have them installed. There are two parts in this class. This is part two. At the end of the two part series you'll be more familiar with your way around your tools and confident to experiment with new ideas for your own app. You'll also learn how to display more than just text in your initial program. Where the first class was mostly about getting…

Find out more »

E42Types01 – How to use integral data types.

August 4, 2019 @ 2:00 pm - 3:00 pm EDT
|Recurring Event (See all)

One event on August 4, 2019 at 2:00 pm

One event on October 6, 2019 at 2:00 pm

Prepaid through Classes or Patreon, or buy here

You'll need to know what types are available for you to use and when and how to use them. There's quite a few data types to understand. Each is different and usually has multiple variations such as size. There’s six parts to this class. This is the first part explaining three basic types, char, bool, and int. This is an online class that you can attend from anywhere. All you need is a good internet connection and your computer. It…

Find out more »

E42Racing01 – Create a fun racing game from the beginning.

August 4, 2019 @ 3:30 pm - 4:30 pm EDT
|Recurring Event (See all)

One event on August 4, 2019 at 3:30 pm

One event on October 6, 2019 at 3:30 pm

Prepaid through Classes or Patreon, or buy here

Think of this class like a fun preview of things to come. You’ll learn how to build a simple game. And as you learn more, you can come back to this project and add on to it. Too much learning is done through meaningless samples that don’t do anything and are kind of boring. Why not start things out right with a video game that you can understand completely. The entire game is just 60 lines of code. That’s why…

Find out more »
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